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| tutorials:advanced:bullet_world_boxy [2015/09/11 15:33] – created gkazhoya | tutorials:advanced:bullet_world_boxy [2015/09/17 14:58] (current) – created gkazhoya | ||
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| The starting point of this tutorial is an installation of CRAM including projection with PR2. If you followed the installation manual, you should have all the necessary packages already. | The starting point of this tutorial is an installation of CRAM including projection with PR2. If you followed the installation manual, you should have all the necessary packages already. | ||
| + | |||
| + | |||
| + | ===== Robot URDF description ===== | ||
| + | |||
| + | The first thing that we actually need is the robot, more precisely, its URDF description. | ||
| + | For Boxy it is located in a repo on Github, so let's clone it into our ROS workspace: | ||
| + | |||
| + | <code bash> | ||
| + | cd ROS_WORKSPACE_FOR_LISP_CODE | ||
| + | cd src | ||
| + | git clone https:// | ||
| + | cd .. | ||
| + | catkin_make | ||
| + | </ | ||
| + | |||
| + | CRAM takes the URDF descriptions of the robots from the ROS parameter server, i.e., you will need to upload the URDFs of your robots as a ROS parameter. For Boxy there is a launch file doing that, you will find it here: | ||
| + | |||
| + | <code bash> | ||
| + | roscd iai_boxy_description/ | ||
| + | </ | ||
| + | |||
| + | It's called '' | ||
| + | |||
| + | <code xml> | ||
| + | < | ||
| + | <arg name=" | ||
| + | <arg name=" | ||
| + | |||
| + | <param | ||
| + | name=" | ||
| + | command=" | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | As we will need to know the names of the TF frames later, we will launch a general file that includes uploading the URDF as well as a robot state publisher: | ||
| + | |||
| + | <code bash> | ||
| + | roslaunch iai_boxy_description display.launch | ||
| + | </ | ||
| + | |||
| + | (It also starts a GUI to play with the joint angles but let's ignore that.) | ||
| + | |||
| + | Let's check if the URDF's on the parameter server using RViz: | ||
| + | |||
| + | <code bash> | ||
| + | rosrun rviz rviz | ||
| + | Add -> RobotModel -> Robot Description: | ||
| + | Add -> TF | ||
| + | </ | ||
| + | |||
| + | To be able to see the TF frames choose '' | ||
| + | |||
| + | {{ : | ||
| + | |||
| + | |||
| ===== Directory / file setup ===== | ===== Directory / file setup ===== | ||
| - | First of all, let' | + | Now let' |
| <code bash> | <code bash> | ||
| Line 31: | Line 86: | ||
| </ | </ | ||
| - | Now let's create the corresponding | + | Now let's create the corresponding |
| <code lisp> | <code lisp> | ||
| Line 61: | Line 116: | ||
| </ | </ | ||
| + | Also, an empty '' | ||
| - | ===== Robot URDF description ===== | + | Now, let's compile our new packages and load them through the REPL: |
| - | Now, before creating the file with the actual | + | <code lisp> |
| - | + | CL-USER> | |
| - | <code bash> | + | ros-load-system |
| - | cd ROS_WORKSPACE_FOR_LISP_CODE | + | cram_boxy_knowledge |
| - | cd src | + | cram-boxy-knowledge |
| - | git clone https:// | + | |
| </ | </ | ||
| - | Now let's compile our workspace such that ROS learns about the new '' | ||
| - | |||
| - | CRAM takes the URDF descriptions of the robots from the ROS parameter server, i.e., you will need to upload the URDFs of your robots. For Boxy there is a launch file doing that, you will find it here: | ||
| - | |||
| - | <code bash> | ||
| - | roscd iai_boxy_description/ | ||
| - | </ | ||
| - | |||
| - | It's called '' | ||
| - | |||
| - | <code xml> | ||
| - | < | ||
| - | <arg name=" | ||
| - | <arg name=" | ||
| - | |||
| - | <param | ||
| - | name=" | ||
| - | command=" | ||
| - | </ | ||
| - | </ | ||
| - | |||
| - | As we will need to know the names of the TF frames later, we will launch a general file that includes uploading the URDF as well as a robot state publisher: | ||
| - | |||
| - | <code bash> | ||
| - | roslaunch iai_boxy_description upload_boxy.launch | ||
| - | </ | ||
| - | |||
| - | (It starts a GUI to play with the joint angles but let's ignore that.) | ||
| - | |||
| - | Let's check if it's there using RViz: | ||
| - | |||
| - | <code bash> | ||
| - | rosrun rviz rviz | ||
| - | Add -> Robot Model -> Robot description: | ||
| - | Add -> TF | ||
| - | </ | ||
| - | |||
| - | To be able to see the TF frames choose '' | ||
| - | |||
| - | |||
| - | {{ : | ||
| ===== Boxy Prolog description ===== | ===== Boxy Prolog description ===== | ||
| - | Now that we have a URDF on the ROS parameter server, let's describe our robot also in Prolog. | + | Now, let's describe our robot in Prolog, such that we could do some reasoning with it. |
| - | We create a file '' | + | We fill in the file '' |
| As can be seen from the TF tree, our robot has 3 camera frames, 1 depth and 1 RGB frame from a Kinect camera, and an RGB frame from a Kinect2 camera. | As can be seen from the TF tree, our robot has 3 camera frames, 1 depth and 1 RGB frame from a Kinect camera, and an RGB frame from a Kinect2 camera. | ||
| Line 144: | Line 158: | ||
| (<- (robot-pan-tilt-joints boxy " | (<- (robot-pan-tilt-joints boxy " | ||
| </ | </ | ||
| + | |||
| + | Finally, compile the file ('' | ||
| + | |||
| + | |||
| ===== Loading the world ===== | ===== Loading the world ===== | ||
| - | Now let's try to set up the world. | + | Now let's try to load our robot also into the Bullet |
| - | We will only spawn the floor, the robot, and a couple of household objects. | + | We will spawn the floor, the robot, and a couple of household objects. |
| For that, we | For that, we | ||
| - | - load the bullet reasoning | + | - load the bullet reasoning package in the REPL |
| - start a ROS node | - start a ROS node | ||
| - spawn the robot and the floor | - spawn the robot and the floor | ||
| - | - | + | - spawn a big box for a table and a couple of household objects to go on top |
| <code lisp> | <code lisp> | ||
| - | (asdf: | + | ;; step 1 |
| + | (asdf: | ||
| (in-package :btr) | (in-package :btr) | ||
| + | ;; step 2 | ||
| + | (roslisp: | ||
| + | ;; step 3 | ||
| + | (let ((robot-urdf (cl-urdf: | ||
| + | (prolog | ||
| + | `(and | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | : | ||
| + | : | ||
| + | | ||
| + | |||
| + | ;; step 4 | ||
| + | (prolog | ||
| + | `(and | ||
| + | | ||
| + | | ||
| + | :size (0.7 1.5 1) :mass 10.0)) | ||
| + | | ||
| + | :mesh :pot)) | ||
| + | | ||
| + | :mesh :mug)) | ||
| + | | ||
| + | :mesh :mug)))) | ||
| + | </ | ||
| + | |||
| + | {{ : | ||
| + | |||
| + | |||
| + | |||
| + | ===== Reasoning with Boxy ===== | ||
| + | |||
| + | Let's try some reasoning: | ||
| + | |||
| + | <code lisp> | ||
| + | BTR> (prolog ' | ||
| + | NIL | ||
| + | </ | ||
| + | |||
| + | The query asks if the object '' | ||
| + | The answer is " | ||
| + | Now let's put the object higher and try again: | ||
| + | |||
| + | <code lisp> | ||
| + | BTR> (prolog ' | ||
| + | | ||
| + | | ||
| + | BTR> (prolog ' | ||
| + | (((?WORLD . #< | ||
| + | (?ROBOT . CRAM-BOXY-KNOWLEDGE:: | ||
| + | . # | ||
| + | </ | ||
| + | |||
| + | Now it is visible. | ||
| + | |||
| + | Let's put the pot down: | ||
| + | |||
| + | <code lisp> | ||
| + | BTR> (simulate *current-bullet-world* 50) | ||
| + | </ | ||
| + | |||
| + | Now let's do something more complex: let's generate a visibility costmap, that will generate poses from where Boxy will be able to see the pot. | ||
| + | As we're going to be using costmaps, we will need to define costmap metadata first: | ||
| + | |||
| + | <code lisp> | ||
| + | BTR> (def-fact-group costmap-metadata () | ||
| + | | ||
| + | | ||
| + | | ||
| + | |||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | </ | ||
| + | |||
| + | We should also load the '' | ||
| + | <code lisp> | ||
| + | BTR> (asdf: | ||
| + | </ | ||
| + | |||
| + | Now let's create a location designator for a pose to see the '' | ||
| + | |||
| + | <code lisp> | ||
| + | BTR> (let ((location-to-see (desig: | ||
| + | | ||
| + | | ||
| + | </ | ||
| + | {{ : | ||

