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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| tutorials:advanced:cram-meshes [2022/04/01 11:33] – [Add the mesh to CRAM] vanessa | tutorials:advanced:cram-meshes [2022/05/09 09:59] (current) – [Add the mesh to CRAM] vanessa | ||
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| Line 15: | Line 15: | ||
| - | To add some coloring on the object one must declare it herE: ~/ | + | To add some coloring on the object one must declare it here: ~/ |
| ;; Colors for different object types the same for all scenarios. | ;; Colors for different object types the same for all scenarios. | ||
| Line 35: | Line 35: | ||
| | | ||
| Add your object here for the abstract item-shape: | Add your object here for the abstract item-shape: | ||
| - | world/ | + | world/ |
| (<- (%item-type-shape :big-knife : | (<- (%item-type-shape :big-knife : | ||
| Line 41: | Line 41: | ||
| Add your object here for the padding size: | Add your object here for the padding size: | ||
| - | ./ | + | ./ |
| (<- (object-type-padding-size :big-knife 0.005d0)) | (<- (object-type-padding-size :big-knife 0.005d0)) | ||
| | | ||
| - | ====== | + | ======How to use the mesh====== |
| Now you are able to spawn your object by: | Now you are able to spawn your object by: | ||
| (btr-utils: | (btr-utils: | ||

